As in many other countries, in Indonesia players readily share examples of poor translation. Sundanese is also widely spoken on Java and is used by more than 27 million people on the island (almost 15% of Indonesia’s population). Some newspapers and other literature are published in Sundanese.

Numbers in Indonesian 1-12 game, then learn to count up to 20 with the numbers in the Indonesian link slot gacor game. For learning multiples of ten play the numbers in the Indonesian game. Arithmetic style games in which you add the Indonesian words for numbers together to choose the correct answer.

Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time. By Danielle Horne from Helena College in Perth for its wide and varied array of language games suitable for both ESL and MFL learners. I’m certain you’ll find something useful whether it be in the offerings currently on display or in its archives. The following document is a compilation of language games for Indonesian classes edited by Greg Worrell for the Victorian Language Teachers’ Association back in 1990. I have taken the liberty to edit, reformat, redraw the graphics and update the language in the document so it better reflects the technology the teachers work with today.

We would like to thank the school’s principal for giving us the permission for field research. We are also indebted to Viny Christanti who have assisted us in the data gathering of several research sites. Lastly, we would like to extend our thanks to the research assistants who have all assisted us in the data gathering process. Please note that this form is strictly for project inquiries only.

For learning a few more Indonesian numbers visit the learn Indonesian numbers page. Indonesian a member of the Austronesian language family is the national language of Indonesia. Around 152 million people speak Indonesian as a second language. However, Indonesian is prevalent in formal education, politics, government, and the media. Descriptive results of the online game behaviour on the validation sample.

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